New Home — All values at a glance

Every technology in this tree, with the full cost of taking it to its highest level. Last Z: Survival Shooter.

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Technology Levels Badges Strom Zent Research time Combat power Requires
Wind Power 1 0 5,000 1m 256 Stacking Technique Level 1
Stacking Technique 1 0 20,000 12,000 5s 518
Stock Management Ⅰ 1 0 20,000 12,000 3m 518 Stacking Technique Level 1
Shooter Camp 1 0 32,000 19,200 5m 572 Wind Power Level 1, Stock Management Ⅰ Level 1
Underground Deal I 1 0 25,600 15,360 8m 506 Shooter Camp Level 1
House Renovation 1 0 25,600 15,360 8m 506 Shooter Camp Level 1
Stock Management Ⅰ 1 0 28,000 16,800 10m 515 Underground Deal I Level 1
Fast Drive 1 0 28,000 16,800 10m 515 House Renovation Level 1
Mechanical Parts 1 0 42,000 25,200 12m 603 Stock Management Ⅰ Level 1, Fast Drive Level 1
Food Production 1 0 36,000 21,600 1h 40m 548 Multitasking Level 1
Stock Management Ⅰ 1 0 43,200 25,920 15m 579 Rider Camp Level 1
Wood Harvest 1 0 43,200 25,920 15m 579 Rider Camp Level 1
Vehicle Parts 1 0 84,000 50,400 30m 736 Stock Management Ⅰ Level 1, Wood Harvest Level 1
Wood Harvest 1 0 110,000 66,000 40m 804 Vehicle Parts Level 1
Underground Deal Ⅱ 1 0 102,400 61,440 45m 751 Wood Harvest Level 1
Wind Power 1 0 88,000 52,800 40m 701 Wood Harvest Level 1
House Renovation 1 0 102,400 61,440 45m 751 Wood Harvest Level 1
Advanced Mathematics I 1 0 144,000 86,400 1h 15m 842 Underground Deal Ⅱ Level 1
Fast Drive 1 0 144,000 86,400 1h 15m 842 Wind Power Level 1
Skillful Craftsman Ⅰ 1 0 144,000 86,400 1h 15m 842 House Renovation Level 1
Stock Management Ⅰ 1 0 115,200 69,120 1h 6m 729 Advanced Mathematics I Level 1, Fast Drive Level 1
Food Production 1 0 115,200 69,120 1h 6m 729 Fast Drive Level 1, Skillful Craftsman Ⅰ Level 1
Food Gathering 1 0 153,600 92,160 1h 30m 830 Stock Management Ⅰ Level 1
Advanced Mathematics I 1 0 153,600 92,160 1h 30m 830 Stock Management Ⅰ Level 1, Food Production Level 1
Wood Harvest 1 0 153,600 92,160 1h 30m 830 Food Production Level 1
Multitasking 1 0 153,600 92,160 1h 30m 830 Food Gathering Level 1, Advanced Mathematics I Level 1, Wood Harvest Level 1
Rider Camp 1 0 432,000 259,200 3h 1,322 Mechanical Parts Level 1
Engine Upgrading 1 0 192,000 115,200 1h 46m 918 Food Production Level 1
Wind Power 1 0 230,400 138,240 2h 996 Engine Upgrading Level 1
Food Production 1 0 230,400 138,240 2h 996 Engine Upgrading Level 1
Wood Harvest 1 0 230,400 138,240 2h 996 Engine Upgrading Level 1
Assembly Tech 1 0 320,000 192,000 3h 1,155 Wind Power Level 1
Emergency Training 1 0 320,000 192,000 3h 1,155 Food Production Level 1
Firearms Assembly 1 0 320,000 192,000 3h 1,155 Wood Harvest Level 1
Firearms Upgrading 1 0 640,000 384,000 5h 1,578 Assembly Tech Level 1, Emergency Training Level 1, Firearms Assembly Level 1
Fighting Skills I 1 0 384,000 230,400 4h 10m 1,254 Firearms Upgrading Level 1
Equipment Enhancement I 1 0 384,000 230,400 4h 10m 1,254 Firearms Upgrading Level 1
Gun Sight I 1 0 384,000 230,400 4h 10m 1,254 Firearms Upgrading Level 1
Multitasking 1 0 1,280,000 768,000 8h 20m 2,156 Fighting Skills I Level 1, Equipment Enhancement I Level 1, Gun Sight I Level 1
Food Gathering 1 0 432,000 259,200 4h 10m 1,322 Multitasking Level 1
Wind Power 1 0 432,000 259,200 4h 10m 1,322 Multitasking Level 1
Food Production 1 0 432,000 259,200 4h 10m 1,322 Multitasking Level 1
Advanced Mathematics Ⅱ 1 0 432,000 259,200 4h 10m 1,322 Food Gathering Level 1, Wind Power Level 1
Skillful Craftsman Ⅰ 1 0 432,000 259,200 4h 10m 1,322 Wind Power Level 1, Food Production Level 1
Assembly Tech 1 0 576,000 345,600 6h 1,505 Advanced Mathematics Ⅱ Level 1
Emergency Training 1 0 576,000 345,600 6h 1,505 Skillful Craftsman Ⅰ Level 1, Advanced Mathematics Ⅱ Level 1
Firearms Assembly 1 0 576,000 345,600 6h 1,505 Skillful Craftsman Ⅰ Level 1
Self-Defense Tricks 1 0 576,000 345,600 6h 1,505 Emergency Training Level 1
Explosion-proof Armor 1 0 576,000 345,600 6h 1,505 Assembly Tech Level 1
Tactical Cover 1 0 576,000 345,600 6h 1,505 Firearms Assembly Level 1
Total 50 0 13,070,400 7,847,240 5d 49,091

Cost per level

Badges — Technology · Level 1 … Max

Wind Power 0
Stacking Technique 0
Stock Management Ⅰ 0
Shooter Camp 0
Underground Deal I 0
House Renovation 0
Stock Management Ⅰ 0
Fast Drive 0
Mechanical Parts 0
Food Production 0
Stock Management Ⅰ 0
Wood Harvest 0
Vehicle Parts 0
Wood Harvest 0
Underground Deal Ⅱ 0
Wind Power 0
House Renovation 0
Advanced Mathematics I 0
Fast Drive 0
Skillful Craftsman Ⅰ 0
Stock Management Ⅰ 0
Food Production 0
Food Gathering 0
Advanced Mathematics I 0
Wood Harvest 0
Multitasking 0
Rider Camp 0
Engine Upgrading 0
Wind Power 0
Food Production 0
Wood Harvest 0
Assembly Tech 0
Emergency Training 0
Firearms Assembly 0
Firearms Upgrading 0
Fighting Skills I 0
Equipment Enhancement I 0
Gun Sight I 0
Multitasking 0
Food Gathering 0
Wind Power 0
Food Production 0
Advanced Mathematics Ⅱ 0
Skillful Craftsman Ⅰ 0
Assembly Tech 0
Emergency Training 0
Firearms Assembly 0
Self-Defense Tricks 0
Explosion-proof Armor 0
Tactical Cover 0

Frequently asked

How many badges does the whole New Home tree cost?
Taking every technology in New Home to its highest level costs 0 badges. The full table above lists what each single technology needs.
How long does New Home take to research?
5d of pure research time at zero research speed bonus. Lab speed shortens this — the calculator applies your bonus.
In what order should New Home be researched?
The Requires column shows what has to come first. Anything without an entry there can be started right away.

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