HQ Management — All values at a glance
Every technology in this tree, with the full cost of taking it to its highest level. Last Z: Survival Shooter.
- 20 nodes
- 195 Levels
- 0 Badges
- 1,440,000,220 Strom
- 432,000,180 Zent
- 266d 8h Research time
- 2,553,692 Combat power
| Technology | Levels | Badges | Strom | Zent | Research time | Combat power | Requires |
|---|---|---|---|---|---|---|---|
| Anti Theft | 10 | 0 | 7,461,150 | 2,238,350 | 1d 9h | 50,623 | — |
| Photovoltaics | 10 | 0 | 7,461,150 | 2,238,350 | 1d 9h | 50,623 | Anti Theft Level 1 |
| Storage Battery | 10 | 0 | 14,922,280 | 4,476,690 | 2d 18h | 69,153 | Anti Theft Level 1 |
| Quick Harvest | 10 | 0 | 14,922,280 | 4,476,690 | 2d 18h | 69,153 | Photovoltaics Level 1 |
| Gold Panning | 10 | 0 | 22,383,430 | 6,715,030 | 4d 3h | 82,998 | Storage Battery Level 1 |
| Rapid Casualty Care | 10 | 0 | 22,383,430 | 6,715,030 | 4d 3h | 82,998 | Quick Harvest Level 1, Gold Panning Level 1 |
| Farming Technology | 10 | 0 | 37,305,710 | 11,191,720 | 6d 21h | 104,448 | Rapid Casualty Care Level 1 |
| Woodcutter | 10 | 0 | 52,227,990 | 15,668,420 | 9d 15h | 121,523 | Rapid Casualty Care Level 1 |
| Food Warehouse | 10 | 0 | 52,227,990 | 15,668,420 | 9d 15h | 121,523 | Farming Technology Level 1 |
| Centralized Storage | 10 | 0 | 52,227,990 | 15,668,420 | 9d 15h | 121,523 | Woodcutter Level 1 |
| Parallel Work I | 5 | 0 | 37,305,700 | 11,191,710 | 6d 21h | 71,813 | Food Warehouse Level 1 |
| Skillful Craftsman Ⅰ | 10 | 0 | 74,611,400 | 22,383,430 | 13d 19h | 142,682 | Centralized Storage Level 1 |
| Anti Theft | 10 | 0 | 111,917,110 | 33,575,150 | 20d 16h | 171,245 | Parallel Work I Level 1, Skillful Craftsman Ⅰ Level 1 |
| House Renovation | 10 | 0 | 111,917,110 | 33,575,150 | 20d 16h | 171,245 | Anti Theft Level 1 |
| Wind Drive I | 10 | 0 | 111,917,110 | 33,575,150 | 20d 16h | 171,245 | Anti Theft Level 1 |
| Safe Box | 10 | 0 | 111,917,110 | 33,575,150 | 20d 16h | 171,245 | House Renovation Level 1 |
| Lead Battery | 10 | 0 | 149,222,820 | 44,766,830 | 27d 14h | 194,913 | Wind Drive I Level 1 |
| Photovoltaics | 10 | 0 | 149,222,820 | 44,766,830 | 27d 14h | 194,913 | Safe Box Level 1 |
| Storage Battery | 10 | 0 | 149,222,820 | 44,766,830 | 27d 14h | 194,913 | Lead Battery Level 1 |
| Hospital Expansion | 10 | 0 | 149,222,820 | 44,766,830 | 27d 14h | 194,913 | Photovoltaics Level 1, Storage Battery Level 1 |
| Total | 195 | 0 | 1,440,000,220 | 432,000,180 | 266d 8h | 2,553,692 |
Cost per level
Badges — Technology · Level 1 … Max
| Anti Theft | 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 |
|---|---|
| Photovoltaics | 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 |
| Storage Battery | 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 |
| Quick Harvest | 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 |
| Gold Panning | 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 |
| Rapid Casualty Care | 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 |
| Farming Technology | 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 |
| Woodcutter | 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 |
| Food Warehouse | 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 |
| Centralized Storage | 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 |
| Parallel Work I | 0 · 0 · 0 · 0 · 0 |
| Skillful Craftsman Ⅰ | 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 |
| Anti Theft | 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 |
| House Renovation | 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 |
| Wind Drive I | 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 |
| Safe Box | 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 |
| Lead Battery | 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 |
| Photovoltaics | 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 |
| Storage Battery | 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 |
| Hospital Expansion | 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 · 0 |
Frequently asked
- How many badges does the whole HQ Management tree cost?
- Taking every technology in HQ Management to its highest level costs 0 badges. The full table above lists what each single technology needs.
- How long does HQ Management take to research?
- 266d 8h of pure research time at zero research speed bonus. Lab speed shortens this — the calculator applies your bonus.
- In what order should HQ Management be researched?
- The Requires column shows what has to come first. Anything without an entry there can be started right away.