Formation — Upgrade costs level by level
What each level of this building costs, and what it needs first. Last Z: Survival Shooter.
- 35 Levels
- 8,214,708,810 Wood
- 8,214,708,810 Food
- 12,553,520 Steel
- 1,596,565,400 Zents
- 963d 10h Build time
- 6,836,325 Combat power
| Level | Wood | Food | Steel | Zents | Build time | Combat power | Requires |
|---|---|---|---|---|---|---|---|
| 1 | — | — | — | — | — | 102 | — |
| 2 | 5,220 | 5,220 | — | — | 30s | 1,430 | undefined Level 1 |
| 3 | 7,830 | 7,830 | — | — | 59s | 3,056 | Headquarters Level 3 |
| 4 | 11,740 | 11,740 | — | — | 1m | 5,048 | Headquarters Level 4 |
| 5 | 23,490 | 23,490 | — | — | 11m | 7,865 | Headquarters Level 5 |
| 6 | 70,460 | 70,460 | — | 13,700 | 20m | 13,125 | Headquarters Level 6 |
| 7 | 140,920 | 140,920 | — | 27,400 | 1h 4m | 20,564 | Headquarters Level 7 |
| 8 | 225,480 | 225,480 | — | 43,900 | 1h 23m | 29,975 | Headquarters Level 8 |
| 9 | 360,770 | 360,770 | — | 70,200 | 1h 48m | 41,879 | Headquarters Level 9 |
| 10 | 432,920 | 432,920 | — | 84,200 | 2h 32m | 54,919 | Headquarters Level 10 |
| 11 | 1,082,300 | 1,082,300 | — | 211,000 | 3h 33m | 75,540 | Headquarters Level 11 |
| 12 | 1,839,910 | 1,839,910 | — | 358,000 | 5h 20m | 102,423 | Headquarters Level 12 |
| 13 | 2,023,900 | 2,023,900 | — | 394,000 | 10h 8m | 130,619 | Headquarters Level 13 |
| 14 | 2,833,460 | 2,833,460 | — | 551,000 | 17h 14m | 163,979 | Headquarters Level 14 |
| 15 | 3,966,850 | 3,966,850 | — | 772,000 | 1d | 203,453 | Headquarters Level 15 |
| 16 | 7,060,980 | 7,060,980 | — | 1,370,000 | 1d 9h | 256,107 | Headquarters Level 16 |
| 17 | 9,179,280 | 9,179,280 | — | 1,790,000 | 1d 23h | 316,163 | Headquarters Level 17 |
| 18 | 16,063,740 | 16,063,740 | — | 3,130,000 | 2d 13h | 395,605 | Headquarters Level 18 |
| 19 | 19,276,490 | 19,276,490 | — | 3,750,000 | 3d 14h | 482,620 | Headquarters Level 19 |
| 20 | 34,697,680 | 34,697,680 | — | 6,750,000 | 5d 13h | 599,363 | Headquarters Level 20 |
| 21 | 48,576,750 | 48,576,750 | — | 9,450,000 | 7d 18h | 737,495 | Headquarters Level 21 |
| 22 | 63,149,780 | 63,149,780 | — | 12,300,000 | 10d 21h | 895,004 | Headquarters Level 22 |
| 23 | 78,937,220 | 78,937,220 | — | 15,400,000 | 15d 6h | 1,071,124 | Headquarters Level 23 |
| 24 | 98,671,520 | 98,671,520 | — | 19,200,000 | 19d 20h | 1,267,996 | Headquarters Level 24 |
| 25 | 167,741,590 | 167,741,590 | — | 32,600,000 | 25d 19h | 1,524,665 | Headquarters Level 25 |
| 26 | 234,838,230 | 234,838,230 | — | 45,700,000 | 33d 12h | 1,828,387 | Headquarters Level 26 |
| 27 | 305,289,700 | 305,289,700 | — | 59,400,000 | 40d 5h | 2,174,680 | Headquarters Level 27 |
| 28 | 427,405,580 | 427,405,580 | — | 83,200,000 | 48d 7h | 2,584,433 | Headquarters Level 28 |
| 29 | 598,367,810 | 598,367,810 | — | 116,000,000 | 57d 22h | 3,069,120 | Headquarters Level 29 |
| 30 | 837,714,930 | 837,714,930 | — | 163,000,000 | 69d 13h | 3,642,756 | Headquarters Level 30 |
| 31 | 729,780,610 | 729,780,610 | 1,331,910 | 142,000,000 | 85d 14h | 4,178,374 | Headquarters Level 31 |
| 32 | 875,736,730 | 875,736,730 | 1,864,670 | 170,000,000 | 102d 17h | 4,765,057 | Headquarters Level 32 |
| 33 | 1,050,884,070 | 1,050,884,070 | 2,424,080 | 204,000,000 | 123d 6h | 5,407,761 | Headquarters Level 33 |
| 34 | 1,208,516,680 | 1,208,516,680 | 3,151,300 | 235,000,000 | 141d 18h | 6,097,110 | Headquarters Level 34 |
| 35 | 1,389,794,190 | 1,389,794,190 | 3,781,560 | 270,000,000 | 163d | 6,836,325 | Headquarters Level 35 |
| Total | 8,214,708,810 | 8,214,708,810 | 12,553,520 | 1,596,565,400 | 963d 10h | 6,836,325 |
Frequently asked
- What does Formation cost in total?
- Upgrading Formation from level 1 to 35 costs 8,214,708,810 Wood, 8,214,708,810 Food, 12,553,520 Steel, 1,596,565,400 Zents — and 963d 10h of build time without any speed bonus.
Last Z Building Calculator
- Headquarters
- Alliance Center
- Laboratory
- Rally Square
- Residence
- Hospital
- Farmhouse
- Lumberyard
- Steel Plant
- Emergency Center
- Radar
- Shooter Camp
- Assaulter Camp
- Rider Camp
- Warehouse
- Wind Turbine
- Trade Center
- Wanderer Camp
- Lab No.2
- Restaurant
- Production Center
- Training Ground
- Bookstore
- Reservist Camp
- City Walls
- Military Center
- Smelting Plant
- Villa
- Dawn Tower
- Order Hall
- Toxic Garden